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#include <iostream>
#include <string>
#include <chisel/box.hpp>
#include <chisel/sdl_window.hpp>
#include <chisel/vertical_box.hpp>
#include <chisel/button.hpp>
#include <chisel/attribute.hpp>
#include <socket/socket.hpp>
void mouse_button_up(int x, int y, int button) {
std::cout << "mouse button up " << x << " " << y << " " << button << std::endl;
}
void mouse_button_down(int x, int y, int button) {
std::cout << "mouse button down " << x << " " << y << " " << button << std::endl;
}
void mouse_enter(int x, int y) {
std::cout << "mouse entered from " << x << " " << y << std::endl;
}
void mouse_exit(int x, int y) {
std::cout << "mouse exitted on " << x << " " << y << std::endl;
}
int main() {
std::cout << "chisel toolkit" << std::endl;
chisel::SDLWindow window("hai");
chisel::Kiosk *a = new chisel::Kiosk();
a->padding_top = 10;
a->padding_bottom = 10;
a->padding_left = 10;
a->padding_right = 10;
a->width_attr = {
.type = chisel::PR,
.pr = 1.0
};
a->height_attr = {
.type = chisel::PR,
.pr = 1.0
};
a->on_mouse_button_up.connect(mouse_button_up);
a->on_mouse_button_down.connect(mouse_button_down);
a->on_mouse_enter.connect(mouse_enter);
a->on_mouse_exit.connect(mouse_exit);
window.add_child(a);
chisel::VerticalBox *b = new chisel::VerticalBox();
b->id = "B";
b->margin = 8;
b->padding_top = 15;
b->padding_bottom = 15;
b->padding_left = 15;
b->padding_right = 15;
b->width_attr = {
.type = chisel::PR,
.pr = 1.0
};
b->height_attr = {
.type = chisel::PR,
.pr = 1.0
};
b->on_mouse_button_up.connect(mouse_button_up);
b->on_mouse_button_down.connect(mouse_button_down);
b->on_mouse_enter.connect(mouse_enter);
b->on_mouse_exit.connect(mouse_exit);
a->add_child(b);
for (int i = 0; i < 5; i++) {
chisel::Button *c = new chisel::Button();
c->width_attr = {
.type = chisel::PR,
.pr = 1.0
};
c->height_attr = {
.type = chisel::PR,
.pr = 0.08
};
c->on_mouse_button_up.connect(mouse_button_up);
c->on_mouse_button_down.connect(mouse_button_down);
c->on_mouse_enter.connect(mouse_enter);
c->on_mouse_exit.connect(mouse_exit);
b->add_child(c);
}
/*
chisel::Button *c = new chisel::Button();
c->x = 0;
c->y = 0;
c->width_attr = {
.type = chisel::PX,
.px = 30
};
c->height_attr = {
.type = chisel::PX,
.px = 25
};
c->parent = b;
c->window = &window;
c->mouse_button_up.connect(mouse_button_up);
c->mouse_button_down.connect(mouse_button_down);
c->mouse_enter.connect(mouse_enter);
c->mouse_exit.connect(mouse_exit);
b->add_child(c);*/
window.run();
chisel::AttributeType attr = chisel::AttributeType::AUTO;
return 0;
}
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