use io; // BFS inode: structure that stores metadata about // resources in the filesystem export type inode = struct { // Root block of the file content @offset(0) block: u64, // Length of file @offset(8) length: u64, // Timestamp of last modification @offset(16) last_modified: u64, // Owning user name @offset(24) owner: [17]u8, // Owning group name @offset(41) group: [17]u8, // Number of references of the inode @offset(58) references: u16, // Permission flags @offset(60) permissions: u8, // Attribute flags @offset(61) attributes: u8, // Levels of mapping for file content @offset(62) map_levels: u8, // Reserved @offset(63) reserved0: u8 }; // Get an inode from the filesystem given inode ID export fn getinode(filesystem: *bfs, inid: u64, in: *inode) (void | io::error) = { const inaddr = (inid << 6): io::off; pread(filesystem.device, in: *[size(inode)]u8, inaddr)?; }; // Sets an inode in the filesystem given inode ID export fn setinode(filesystem: *bfs, inid: u64, in: *inode) (void | io::error) = { const inaddr = (inid << 6): io::off; pwrite(filesystem.device, in: *[size(inode)]u8, inaddr)?; };